About
It sometimes feels like I took the long way around to web development – first studying editing, then game design, then working as a project manager in publishing before finally coming to websites.
But looking back at the days spent on the computer in high school, spending far too much time experimenting with sites in the days of Geocities and webrings, and suddenly … it all makes sense.
The time in-between then and now hasn’t gone to waste either. Project management, wordherdery and game design are all, unsurprisingly, pretty useful when working on digital and interactive experiences.